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Game Detail

FNAF: Co-op

Z0KTAR's Community Group • Tracked since May 26, 2026 · 90 days of data

Survival

Live CCU

3,513

Growth (24h)

+30.4%

Approval

94.3%

Last update

5 months ago

Genre

Survival

Age rating

Maturity: Minimal

Published

Feb 15, 2023

3.7 years ago

Server size

50 players

~71 servers at current CCU

Visits

391.4M

4.3M favorites · lifetime

Visible sorts

Top TrendingTrending in Survival

Engagement

Measured from Sep 13, 2026 to Oct 10, 2026 — 24 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

10.04

New favorites ÷ new visits, last 28 days

Visits per day

135.2K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 525 live Survival games.

Survival
Live CCU3,513
84th percentile84%

Cohort median 228

Approval94.3%
80th percentile80%

Cohort median 90.3%

Favorites / 1K visits10.04
74th percentile74%

Cohort median 3.86 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 26, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Trending, Trending in Survival — see where it has sat on those boards, hour by hour.

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Estimated earnings for FNAF: Co-op

Modelled from 135,198 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$13.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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