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[ITACHI VS SASUKE] Shonen Unleashed

Shonen Unleashed • Tracked since Apr 20, 2026 · 116 days of data

Action

Live CCU

422

Growth (24h)

—

Approval

—

Last update

2 months ago

Creator

Shonen Unleashed

Group

Genre

Action

Age rating

Maturity: Mild

Published

Jan 28, 2023

3.7 years ago

Server size

16 players

~27 servers at current CCU

Visits

73.8M

115.6K favorites · lifetime

Engagement

Measured from Aug 31, 2026 to Sep 27, 2026 — 28 of those 28 days were collected.

Time per visit

12 min

Player-hours ÷ visits

Favorites per 1K visits

0.68

New favorites ÷ new visits, last 28 days

Visits per day

41.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 357 live Action games.

Action
Live CCU422
53rd percentile53%

Cohort median 373

Approval—
0th percentile0%

Cohort median 86.2%

Favorites / 1K visits0.68
10th percentile10%

Cohort median 2.43 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[ITACHI VS SASUKE] Shonen Unleashed is not on a tracked sort right now. See when it last was.

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Estimated earnings for [ITACHI VS SASUKE] Shonen Unleashed

Modelled from 41,898 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$1.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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