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Game Detail

Building towers to fly further [Italian brainrot]

BestBunny • Tracked since Sep 2, 2026 · 33 days of data

Simulation

Live CCU

17

Growth (24h)

-39.3%

Approval

—

Last update

1.2 years ago

Creator

BestBunny

Group

Genre

Simulation

Age rating

—

Published

Oct 31, 2022

3.9 years ago

Server size

20 players

~1 servers at current CCU

Visits

124.6M

191.3K favorites · lifetime

Engagement

Measured from Sep 10, 2026 to Oct 7, 2026 — 24 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

0.62

New favorites ÷ new visits, last 28 days

Visits per day

3.7K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,942 live Simulation games.

Simulation
Live CCU17
33rd percentile33%

Cohort median 66

Approval—
0th percentile0%

Cohort median 95.0%

Favorites / 1K visits0.62
3rd percentile3%

Cohort median 4.16 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Building towers to fly further [Italian brainrot] is not on a tracked sort right now. See when it last was.

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Estimated earnings for Building towers to fly further [Italian brainrot]

Modelled from 3,732 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$237

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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