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Game Detail

CHAIN [🎃HALLOWS]

Yurixzaaa • Tracked since Jul 27, 2026 · 79 days of data

Survival

Live CCU

1,900

Growth (24h)

+12.0%

Approval

86.7%

Last update

4 days ago

Creator

Yurixzaaa

User

Genre

Survival

Age rating

Maturity: Moderate

Published

Jul 12, 2022

4.3 years ago

Server size

50 players

~38 servers at current CCU

Visits

55.4M

448.9K favorites · lifetime

Visible sorts

Top Revisited

Engagement

Measured from Sep 19, 2026 to Oct 16, 2026 — 24 of those 28 days were collected.

Time per visit

17 min

Player-hours ÷ visits

Favorites per 1K visits

2.83

New favorites ÷ new visits, last 28 days

Visits per day

63.8K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 562 live Survival games.

Survival
Live CCU1,900
79th percentile79%

Cohort median 192

Approval86.7%
33rd percentile33%

Cohort median 89.1%

Favorites / 1K visits2.83
37th percentile37%

Cohort median 3.98 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for CHAIN [🎃HALLOWS]

Modelled from 63,802 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$4.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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