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Game Detail

Apocalypse Rising 2

Dualpoint Interactive • Tracked since May 19, 2026 · 113 days of data

Action

Live CCU

1,394

Growth (24h)

-14.3%

Approval

85.9%

Last update

today

Genre

Action

Age rating

Maturity: Moderate

Published

Jun 11, 2017

9.4 years ago

Server size

120 players

~12 servers at current CCU

Visits

200.5M

1.0M favorites · lifetime

Visible sorts

Fun with Friends

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

17 min

Player-hours ÷ visits

Favorites per 1K visits

3.17

New favorites ÷ new visits, last 28 days

Visits per day

226.0K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 405 live Action games.

Action
Live CCU1,394
82nd percentile82%

Cohort median 175

Approval85.9%
44th percentile44%

Cohort median 86.8%

Favorites / 1K visits3.17
58th percentile58%

Cohort median 2.51 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 19, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends — see where it has sat on those boards, hour by hour.

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Estimated earnings for Apocalypse Rising 2

Modelled from 225,982 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$16.7K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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