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[🤖TOKYO MACHINE] RoBeats! 🎧 Music + Rhythm + RPG

RobeatsDev • Tracked since Sep 9, 2020 · 1,800 days of data

Action

Live CCU

249

Growth (24h)

+6.0%

Approval

—

Last update

8 days ago

Creator

RobeatsDev

Group

Genre

Action

Age rating

—

Published

Mar 15, 2017

9.6 years ago

Server size

100 players

~3 servers at current CCU

Visits

301.2M

1.0M favorites · lifetime

Engagement

Measured from Sep 25, 2026 to Oct 22, 2026 — 24 of those 28 days were collected.

Time per visit

11 min

Player-hours ÷ visits

Favorites per 1K visits

1.95

New favorites ÷ new visits, last 28 days

Visits per day

43.1K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 405 live Action games.

Action
Live CCU249
56th percentile56%

Cohort median 165

Approval—
0th percentile0%

Cohort median 86.6%

Favorites / 1K visits1.95
39th percentile39%

Cohort median 2.35 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90d150d1ylocked · archive reaches back to Sep 9, 2020
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[🤖TOKYO MACHINE] RoBeats! 🎧 Music + Rhythm + RPG is not on a tracked sort right now. See when it last was.

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Estimated earnings for [🤖TOKYO MACHINE] RoBeats! 🎧 Music + Rhythm + RPG

Modelled from 43,094 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$1.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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