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Game Detail

PHIGHTING! [BETA]

boggio • Tracked since May 9, 2026 · 118 days of data

Action

Live CCU

2,909

Growth (24h)

-3.1%

Approval

93.9%

Last update

3 days ago

Creator

boggio

Group

Genre

Action

Age rating

Maturity: Mild

Published

Jul 22, 2021

5.3 years ago

Server size

16 players

~182 servers at current CCU

Visits

94.6M

541.9K favorites · lifetime

Visible sorts

Top RevisitedTrending in Action

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

1.73

New favorites ÷ new visits, last 28 days

Visits per day

298.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 412 live Action games.

Action
Live CCU2,909
89th percentile89%

Cohort median 184

Approval93.9%
85th percentile85%

Cohort median 86.4%

Favorites / 1K visits1.73
34th percentile34%

Cohort median 2.44 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 9, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited, Trending in Action — see where it has sat on those boards, hour by hour.

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Estimated earnings for PHIGHTING! [BETA]

Modelled from 298,896 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$17.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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