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Game Detail

Fling Things and People

Horomori • Tracked since Apr 20, 2026 · 142 days of data

Simulation

Live CCU

20,038

Growth (24h)

-18.8%

Approval

80.4%

Last update

12 months ago

Creator

Horomori

User

Genre

Simulation

Age rating

Maturity: Mild

Published

Jun 16, 2021

5.4 years ago

Server size

25 players

~802 servers at current CCU

Visits

3.7B

2.6M favorites · lifetime

Visible sorts

Fun with FriendsTop Playing NowTrending in Simulation

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

12 min

Player-hours ÷ visits

Favorites per 1K visits

0.57

New favorites ÷ new visits, last 28 days

Visits per day

3.7M

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 2,248 live Simulation games.

Simulation
Live CCU20,038
99th percentile99%

Cohort median 48

Approval80.4%
10th percentile10%

Cohort median 94.6%

Favorites / 1K visits0.57
2nd percentile2%

Cohort median 4.19 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends, Top Playing Now, Trending in Simulation — see where it has sat on those boards, hour by hour.

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Estimated earnings for Fling Things and People

Modelled from 3,706,068 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$175.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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