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[ANNIVERSARY] Daybreak

DaybreakDev • Tracked since May 19, 2026 · 108 days of data

Survival

Live CCU

473

Growth (24h)

-0.6%

Approval

86.5%

Last update

today

Creator

DaybreakDev

Group

Genre

Survival

Age rating

Maturity: Moderate

Published

May 27, 2021

5.4 years ago

Server size

9 players

~53 servers at current CCU

Visits

53.0M

328.0K favorites · lifetime

Visible sorts

Top Revisited

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

23 min

Player-hours ÷ visits

Favorites per 1K visits

0.53

New favorites ÷ new visits, last 28 days

Visits per day

20.8K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 575 live Survival games.

Survival
Live CCU473
67th percentile67%

Cohort median 116

Approval86.5%
35th percentile35%

Cohort median 88.8%

Favorites / 1K visits0.53
1st percentile1%

Cohort median 3.95 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 19, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for [ANNIVERSARY] Daybreak

Modelled from 20,809 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$1.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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