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Game Detail

Infectious Smile

laughablehaha • Tracked since May 3, 2026 · 108 days of data

Survival

Live CCU

3,341

Growth (24h)

-8.9%

Approval

—

Last update

16 days ago

Creator

laughablehaha

Group

Genre

Survival

Age rating

Maturity: Mild

Minimum age 5

Published

Nov 21, 2020

5.9 years ago

Server size

35 players

~96 servers at current CCU

Visits

1.3B

2.2M favorites · lifetime

Engagement

Measured from Sep 8, 2026 to Oct 5, 2026 — 24 of those 28 days were collected.

Time per visit

12 min

Player-hours ÷ visits

Favorites per 1K visits

1.11

New favorites ÷ new visits, last 28 days

Visits per day

387.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 510 live Survival games.

Survival
Live CCU3,341
90th percentile90%

Cohort median 162

Approval—
0th percentile0%

Cohort median 90.5%

Favorites / 1K visits1.11
5th percentile5%

Cohort median 3.60 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 3, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Infectious Smile is not on a tracked sort right now. See when it last was.

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Estimated earnings for Infectious Smile

Modelled from 387,903 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$18.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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