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Game Detail

[SEASON 10!] Ultimate Tower Defense

Ghostworks • Tracked since Dec 23, 2020 · 1,721 days of data

Strategy

Live CCU

586

Growth (24h)

+61.4%

Approval

—

Last update

today

Creator

Ghostworks

Group

Genre

Strategy

Age rating

Maturity: Minimal

Published

Nov 1, 2020

5.9 years ago

Server size

50 players

~12 servers at current CCU

Visits

1.1B

532.8K favorites · lifetime

Engagement

Measured from Aug 30, 2026 to Sep 26, 2026 — 28 of those 28 days were collected.

Time per visit

8 min

Player-hours ÷ visits

Favorites per 1K visits

0.06

New favorites ÷ new visits, last 28 days

Visits per day

68.5K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 163 live Strategy games.

Strategy
Live CCU586
71st percentile71%

Cohort median 173

Approval—
0th percentile0%

Cohort median 92.9%

Favorites / 1K visits0.06
1st percentile1%

Cohort median 2.40 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90d150d1ylocked · archive reaches back to Dec 23, 2020
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[SEASON 10!] Ultimate Tower Defense is not on a tracked sort right now. See when it last was.

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Estimated earnings for [SEASON 10!] Ultimate Tower Defense

Modelled from 68,482 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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