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Game Detail

Critical Tower Defense

jirattthee • Tracked since May 25, 2026 · 97 days of data

Strategy

Live CCU

104

Growth (24h)

-7.1%

Approval

—

Last update

yesterday

Creator

jirattthee

User

Genre

Strategy

Age rating

Maturity: Minimal

Minimum age 5

Published

Aug 12, 2020

6.2 years ago

Server size

45 players

~3 servers at current CCU

Visits

79.2M

121.7K favorites · lifetime

Engagement

Measured from Sep 19, 2026 to Oct 16, 2026 — 24 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

0.13

New favorites ÷ new visits, last 28 days

Visits per day

7.2K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 190 live Strategy games.

Strategy
Live CCU104
44th percentile44%

Cohort median 156

Approval—
0th percentile0%

Cohort median 92.9%

Favorites / 1K visits0.13
3rd percentile3%

Cohort median 2.47 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 25, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Critical Tower Defense is not on a tracked sort right now. See when it last was.

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Estimated earnings for Critical Tower Defense

Modelled from 7,167 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$374

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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