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Game Detail

Shindo Life [250]

RELL World • Tracked since Oct 13, 2020 · 1,740 days of data

RPG

Live CCU

1,792

Growth (24h)

-1.0%

Approval

93.9%

Last update

last month

Creator

RELL World

Group

Genre

RPG

Age rating

Maturity: Minimal

Published

Jan 20, 2020

6.7 years ago

Server size

5 players

~359 servers at current CCU

Visits

2.7B

3.1M favorites · lifetime

Visible sorts

Trending in RPG

Engagement

Measured from Aug 25, 2026 to Sep 21, 2026 — 28 of those 28 days were collected.

Time per visit

26 min

Player-hours ÷ visits

Favorites per 1K visits

0.86

New favorites ÷ new visits, last 28 days

Visits per day

333.4K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 139 live RPG games.

RPG
Live CCU1,792
83rd percentile83%

Cohort median 275

Approval93.9%
43rd percentile43%

Cohort median 95.1%

Favorites / 1K visits0.86
14th percentile14%

Cohort median 2.97 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90d150d1ylocked · archive reaches back to Oct 13, 2020
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in RPG — see where it has sat on those boards, hour by hour.

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Estimated earnings for Shindo Life [250]

Modelled from 333,401 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$29.2K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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