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Game Detail

1867 Historical Role Play

cyberpiper • Tracked since Aug 20, 2026 · 28 days of data

Roleplay & Avatar Sim

Live CCU

1

Growth (24h)

+0.0%

Approval

73.9%

Last update

29 days ago

Creator

cyberpiper

User

Genre

Roleplay & Avatar Sim

Age rating

Maturity: Minimal

Published

Apr 2, 2019

7.5 years ago

Server size

21 players

~1 servers at current CCU

Visits

2.9M

54.3K favorites · lifetime

Visible sorts

Learn & Explore

Engagement

Measured from Aug 20, 2026 to Sep 15, 2026 — 27 of those 27 days were collected.

Time per visit

4 min

Player-hours ÷ visits

Favorites per 1K visits

6.07

New favorites ÷ new visits, last 28 days

Visits per day

488

Change in lifetime visits ÷ 26 days between the first and last reading

Benchmarks

Percentile against 334 live Roleplay & Avatar Sim games.

Roleplay & Avatar Sim
Live CCU1
3rd percentile3%

Cohort median 150

Approval73.9%
5th percentile5%

Cohort median 87.0%

Favorites / 1K visits6.07
71st percentile71%

Cohort median 3.15 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

27 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Learn & Explore — see where it has sat on those boards, hour by hour.

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Estimated earnings for 1867 Historical Role Play

Modelled from 488 visits/day measured over the last 26 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$28

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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