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Game Detail

Pixel Conquest [NOW]

8Yoonie • Tracked since Sep 26, 2026 · 12 days of data

Strategy

Live CCU

10,562

Growth (24h)

-1.3%

Approval

81.8%

Last update

yesterday

Creator

8Yoonie

User

Genre

Strategy

Age rating

Maturity: Minimal

Published

Aug 29, 2026

last month

Server size

175 players

~61 servers at current CCU

Visits

53.5M

36.6K favorites · lifetime

Visible sorts

Top TrendingTrending in Strategy

Engagement

Measured from Sep 26, 2026 to Oct 10, 2026 — 11 of those 15 days were collected.

Time per visit

4 min

Player-hours ÷ visits

Favorites per 1K visits

0.68

New favorites ÷ new visits, last 28 days

Visits per day

2.8M

Change in lifetime visits ÷ 14 days between the first and last reading

Benchmarks

Percentile against 186 live Strategy games.

Strategy
Live CCU10,562
97th percentile97%

Cohort median 139

Approval81.8%
18th percentile18%

Cohort median 93.1%

Favorites / 1K visits0.68
16th percentile16%

Cohort median 2.61 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

11 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Trending, Trending in Strategy — see where it has sat on those boards, hour by hour.

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Estimated earnings for Pixel Conquest [NOW]

Modelled from 2,789,392 visits/day measured over the last 14 days (79% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$97.7K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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