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[HALLOWEEN🎃] Larp Shopping 🛍️

LARP COMMUNITYs • Tracked since Sep 4, 2026 · 27 days of data

Shopping

Live CCU

73

Growth (24h)

-7.6%

Approval

77.9%

Last update

2 days ago

Creator

LARP COMMUNITYs

Group

Genre

Shopping

Age rating

Maturity: Minimal

Published

Aug 22, 2026

last month

Server size

50 players

~2 servers at current CCU

Visits

819.5K

32.1K favorites · lifetime

Visible sorts

Trending in Shopping

Engagement

Measured from Sep 6, 2026 to Oct 3, 2026 — 24 of those 28 days were collected.

Time per visit

3 min

Player-hours ÷ visits

Favorites per 1K visits

40.07

New favorites ÷ new visits, last 28 days

Visits per day

23.0K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 122 live Shopping games.

Shopping
Live CCU73
75th percentile75%

Cohort median 16

Approval77.9%
18th percentile18%

Cohort median 84.2%

Favorites / 1K visits40.07
74th percentile74%

Cohort median 16.33 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Shopping — see where it has sat on those boards, hour by hour.

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Estimated earnings for [HALLOWEEN🎃] Larp Shopping 🛍️

Modelled from 23,020 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$1.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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