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Game Detail

Build and Kill Zombies

Zombie Car Crusher • Tracked since Sep 12, 2026 · 21 days of data

Simulation

Live CCU

11,469

Growth (24h)

-36.4%

Approval

98.0%

Last update

3 days ago

Creator

Zombie Car Crusher

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Aug 19, 2026

2 months ago

Server size

5 players

~2,294 servers at current CCU

Visits

46.5M

1.1M favorites · lifetime

Visible sorts

Top Playing NowTrending in Simulation

Engagement

Measured from Sep 12, 2026 to Oct 5, 2026 — 20 of those 24 days were collected.

Time per visit

20 min

Player-hours ÷ visits

Favorites per 1K visits

23.62

New favorites ÷ new visits, last 28 days

Visits per day

1.9M

Change in lifetime visits ÷ 23 days between the first and last reading

Benchmarks

Percentile against 1,942 live Simulation games.

Simulation
Live CCU11,469
99th percentile99%

Cohort median 68

Approval98.0%
82nd percentile82%

Cohort median 95.0%

Favorites / 1K visits23.62
77th percentile77%

Cohort median 4.22 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

20 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Playing Now, Trending in Simulation — see where it has sat on those boards, hour by hour.

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Estimated earnings for Build and Kill Zombies

Modelled from 1,930,708 visits/day measured over the last 23 days (87% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$238.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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