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Game Detail

[UPD] The Locust's Manor

FunGames26 • Tracked since Aug 30, 2026 · 23 days of data

Survival

Live CCU

2,106

Growth (24h)

-33.8%

Approval

91.0%

Last update

today

Creator

FunGames26

Group

Genre

Survival

Age rating

Maturity: Mild

Published

Aug 10, 2026

last month

Server size

50 players

~43 servers at current CCU

Visits

32.4M

103.4K favorites · lifetime

Visible sorts

Trending in Survival

Engagement

Measured from Aug 30, 2026 to Sep 20, 2026 — 22 of those 22 days were collected.

Time per visit

5 min

Player-hours ÷ visits

Favorites per 1K visits

3.25

New favorites ÷ new visits, last 28 days

Visits per day

1.3M

Change in lifetime visits ÷ 21 days between the first and last reading

Benchmarks

Percentile against 486 live Survival games.

Survival
Live CCU2,106
83rd percentile83%

Cohort median 170

Approval91.0%
64th percentile64%

Cohort median 88.7%

Favorites / 1K visits3.25
46th percentile46%

Cohort median 3.68 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

22 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Survival — see where it has sat on those boards, hour by hour.

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Estimated earnings for [UPD] The Locust's Manor

Modelled from 1,340,980 visits/day measured over the last 21 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$77.0K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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