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Game Detail

Idle Mafia Game

Stacks of Cash • Tracked since Aug 30, 2026 · 50 days of data

Simulation

Live CCU

3,429

Growth (24h)

-4.0%

Approval

88.1%

Last update

today

Creator

Stacks of Cash

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Aug 6, 2026

3 months ago

Server size

15 players

~229 servers at current CCU

Visits

15.4M

65.6K favorites · lifetime

Visible sorts

Top EarningTop Revisited

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

25 min

Player-hours ÷ visits

Favorites per 1K visits

2.24

New favorites ÷ new visits, last 28 days

Visits per day

247.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 2,190 live Simulation games.

Simulation
Live CCU3,429
94th percentile94%

Cohort median 55

Approval88.1%
26th percentile26%

Cohort median 94.0%

Favorites / 1K visits2.24
25th percentile25%

Cohort median 4.36 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Earning, Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for Idle Mafia Game

Modelled from 247,256 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$23.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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