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Game Detail

[REALISTIC] SevenM Hood Testing

made by milsim • Tracked since Aug 19, 2026 · 39 days of data

Shooter

Live CCU

1,114

Growth (24h)

+67.8%

Approval

89.9%

Last update

7 days ago

Creator

made by milsim

Group

Genre

Shooter

Age rating

Maturity: Moderate

Published

Aug 4, 2026

2 months ago

Server size

28 players

~40 servers at current CCU

Visits

6.0M

61.6K favorites · lifetime

Visible sorts

Trending in Shooter

Engagement

Measured from Aug 29, 2026 to Sep 25, 2026 — 28 of those 28 days were collected.

Time per visit

8 min

Player-hours ÷ visits

Favorites per 1K visits

7.32

New favorites ÷ new visits, last 28 days

Visits per day

119.7K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 153 live Shooter games.

Shooter
Live CCU1,114
69th percentile69%

Cohort median 351

Approval89.9%
45th percentile45%

Cohort median 90.5%

Favorites / 1K visits7.32
72nd percentile72%

Cohort median 3.68 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Shooter — see where it has sat on those boards, hour by hour.

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Estimated earnings for [REALISTIC] SevenM Hood Testing

Modelled from 119,731 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$7.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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