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Game Detail

🦸 +1 Superhero Evolution

Giggity Goo Games • Tracked since Aug 22, 2026 · 26 days of data

Simulation

Live CCU

11,112

Growth (24h)

-9.5%

Approval

97.8%

Last update

3 days ago

Creator

Giggity Goo Games

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Jul 27, 2026

2 months ago

Server size

12 players

~926 servers at current CCU

Visits

30.8M

617.9K favorites · lifetime

Visible sorts

Top EarningTop TrendingTrending in Simulation

Engagement

Measured from Aug 22, 2026 to Sep 15, 2026 — 25 of those 25 days were collected.

Time per visit

19 min

Player-hours ÷ visits

Favorites per 1K visits

14.38

New favorites ÷ new visits, last 28 days

Visits per day

1.2M

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 1,713 live Simulation games.

Simulation
Live CCU11,112
97th percentile97%

Cohort median 99

Approval97.8%
77th percentile77%

Cohort median 94.9%

Favorites / 1K visits14.38
72nd percentile72%

Cohort median 3.95 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

25 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Earning, Top Trending, Trending in Simulation — see where it has sat on those boards, hour by hour.

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Estimated earnings for 🦸 +1 Superhero Evolution

Modelled from 1,153,395 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$153.2K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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