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Game Detail

[🎃] Deep Fishing🎣

LazyGames. • Tracked since Sep 20, 2026 · 28 days of data

Simulation

Live CCU

10,291

Growth (24h)

+13.6%

Approval

97.2%

Last update

yesterday

Creator

LazyGames.

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Jul 18, 2026

3 months ago

Server size

12 players

~858 servers at current CCU

Visits

18.1M

243.0K favorites · lifetime

Visible sorts

Top EarningTop TrendingTrending in Simulation

Engagement

Measured from Sep 23, 2026 to Oct 20, 2026 — 24 of those 28 days were collected.

Time per visit

23 min

Player-hours ÷ visits

Favorites per 1K visits

11.59

New favorites ÷ new visits, last 28 days

Visits per day

532.8K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 2,173 live Simulation games.

Simulation
Live CCU10,291
98th percentile98%

Cohort median 60

Approval97.2%
74th percentile74%

Cohort median 94.6%

Favorites / 1K visits11.59
67th percentile67%

Cohort median 4.30 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Earning, Top Trending, Trending in Simulation — see where it has sat on those boards, hour by hour.

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Estimated earnings for [🎃] Deep Fishing🎣

Modelled from 532,835 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$79.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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