Game Detail
[CLASSES] Catch 1 Billion Ducks
Billion Duck Hunters • Tracked since Aug 5, 2026 · 23 days of data
Live CCU
5,985
Growth (24h)
+13.3%
Approval
98.2%
Last update
today
Profile
Open on RobloxGenre
Simulation
Age rating
Maturity: Mild
Published
Jul 17, 2026
1 months ago
Server size
18 players
~333 servers at current CCU
Visits
48.9M
869.2K favorites · lifetime
Visible sorts
Engagement
Measured from Aug 5, 2026 to Aug 26, 2026 — 22 of those 22 days were collected.
Time per visit
10 min
Player-hours ÷ visits
Favorites per 1K visits
17.83
New favorites ÷ new visits, last 28 days
Visits per day
2.2M
Change in lifetime visits ÷ 21 days elapsed
Benchmarks
Percentile against 1,446 live Simulation games.
Cohort median 80
Cohort median 95.0%
Cohort median 3.85 · last 28 days
History
Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.
Sort rank history
Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.
Rank history is included with Indie
[CLASSES] Catch 1 Billion Ducks is currently on Most Popular, Top Earning, Trending in Simulation. Rank history shows where it has sat on those boards, hour by hour.
Back on PatreonEstimated earnings for [CLASSES] Catch 1 Billion Ducks
Modelled from 2,198,961 visits/day measured over the last 21 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.
Conservative
•••••
per month
Typical
$181.8K
unlock for range
per month
Optimistic
•••••
per month
Earnings estimates are included with Indie
The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.