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[HUSS-O-WEEN🎃] Clark (EARLY ACCESS) - Huss rooms

Moist Carpet • Tracked since Jul 23, 2026 · 88 days of data

Survival

Live CCU

19

Growth (24h)

-20.8%

Approval

—

Last update

today

Creator

Moist Carpet

Group

Genre

Survival

Age rating

Maturity: Mild

Published

Jul 15, 2026

3 months ago

Server size

50 players

~1 servers at current CCU

Visits

32.1M

165.5K favorites · lifetime

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

5 min

Player-hours ÷ visits

Favorites per 1K visits

1.6

New favorites ÷ new visits, last 28 days

Visits per day

26.4K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 556 live Survival games.

Survival
Live CCU19
27th percentile27%

Cohort median 112

Approval—
0th percentile0%

Cohort median 89.0%

Favorites / 1K visits1.60
14th percentile14%

Cohort median 3.89 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[HUSS-O-WEEN🎃] Clark (EARLY ACCESS) - Huss rooms is not on a tracked sort right now. See when it last was.

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Estimated earnings for [HUSS-O-WEEN🎃] Clark (EARLY ACCESS) - Huss rooms

Modelled from 26,411 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$1.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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