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Game Detail

[HALLOWEEN] Anime Astral Simulator

StarX Inc • Tracked since Jul 21, 2026 · 95 days of data

Simulation

Live CCU

8,893

Growth (24h)

-9.8%

Approval

96.5%

Last update

yesterday

Creator

StarX Inc

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Jul 14, 2026

4 months ago

Server size

10 players

~890 servers at current CCU

Visits

118.6M

135.4K favorites · lifetime

Visible sorts

Top Revisited

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

23 min

Player-hours ÷ visits

Favorites per 1K visits

0.6

New favorites ÷ new visits, last 28 days

Visits per day

708.5K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 2,353 live Simulation games.

Simulation
Live CCU8,893
97th percentile97%

Cohort median 58

Approval96.5%
66th percentile66%

Cohort median 94.0%

Favorites / 1K visits0.60
3rd percentile3%

Cohort median 4.29 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Jul 21, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for [HALLOWEEN] Anime Astral Simulator

Modelled from 708,489 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$65.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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