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Game Detail

[๐ŸŽƒ] Can You Charge My Phone?

Supercharge Labs โ€ข Tracked since Oct 2, 2026 ยท 21 days of data

Simulation

Live CCU

291

Growth (24h)

+12.8%

Approval

โ€”

Last update

today

Creator

Supercharge Labs

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Jul 10, 2026

3 months ago

Server size

6 players

~49 servers at current CCU

Visits

2.8M

219.3K favorites ยท lifetime

Engagement

Measured from Oct 2, 2026 to Oct 21, 2026 โ€” 20 of those 20 days were collected.

Time per visit

13 min

Player-hours รท visits

Favorites per 1K visits

66.08

New favorites รท new visits, last 28 days

Visits per day

96.5K

Change in lifetime visits รท 19 days between the first and last reading

Benchmarks

Percentile against 2,137 live Simulation games.

Simulation
Live CCU291
72nd percentile72%

Cohort median 49

Approvalโ€”
0th percentile0%

Cohort median 94.6%

Favorites / 1K visits66.08
94th percentile94%

Cohort median 4.23 ยท last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

20 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[๐ŸŽƒ] Can You Charge My Phone? is not on a tracked sort right now. See when it last was.

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Estimated earnings for [๐ŸŽƒ] Can You Charge My Phone?

Modelled from 96,474 visits/day measured over the last 19 days. Roblox publishes no per-game revenue โ€” this is an estimate, and the range is wide because it has to be.

Conservative

โ€ขโ€ขโ€ขโ€ขโ€ข

per month

Typical

$9.5K

unlock for range

per month

Optimistic

โ€ขโ€ขโ€ขโ€ขโ€ข

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players โ€” not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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