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Game Detail

2 PLAYER Evolution Tycoon 🛸

Blackbox Tycoons • Tracked since Aug 5, 2026 · 48 days of data

Simulation

Live CCU

2,322

Growth (24h)

-51.5%

Approval

91.9%

Last update

20 days ago

Creator

Blackbox Tycoons

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Jul 9, 2026

2 months ago

Server size

12 players

~194 servers at current CCU

Visits

29.3M

94.0K favorites · lifetime

Visible sorts

Fun with Friends

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 — 28 of those 28 days were collected.

Time per visit

19 min

Player-hours ÷ visits

Favorites per 1K visits

2.53

New favorites ÷ new visits, last 28 days

Visits per day

410.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,669 live Simulation games.

Simulation
Live CCU2,322
91st percentile91%

Cohort median 65

Approval91.9%
36th percentile36%

Cohort median 94.8%

Favorites / 1K visits2.53
34th percentile34%

Cohort median 3.95 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends — see where it has sat on those boards, hour by hour.

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Estimated earnings for 2 PLAYER Evolution Tycoon 🛸

Modelled from 410,878 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$39.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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