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Game Detail

PAINT OR DIE!

100 CCU PLEASE • Tracked since Jul 21, 2026 · 63 days of data

Party & Casual

Live CCU

5,620

Growth (24h)

-15.3%

Approval

92.8%

Last update

5 days ago

Creator

100 CCU PLEASE

Group

Genre

Party & Casual

Age rating

Maturity: Mild

Published

Jun 26, 2026

3 months ago

Server size

16 players

~352 servers at current CCU

Visits

175.2M

477.1K favorites · lifetime

Visible sorts

Trending in Party & Casual

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 — 28 of those 28 days were collected.

Time per visit

8 min

Player-hours ÷ visits

Favorites per 1K visits

1.12

New favorites ÷ new visits, last 28 days

Visits per day

408.5K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 231 live Party & Casual games.

Party & Casual
Live CCU5,620
96th percentile96%

Cohort median 112

Approval92.8%
90th percentile90%

Cohort median 86.6%

Favorites / 1K visits1.12
8th percentile8%

Cohort median 2.89 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Party & Casual — see where it has sat on those boards, hour by hour.

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Estimated earnings for PAINT OR DIE!

Modelled from 408,464 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$15.0K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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