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Game Detail

Train an NPC to fight! [INFECTION UPDATE]

hello there guys • Tracked since Jul 27, 2026 · 32 days of data

Simulation

Live CCU

84

Growth (24h)

-34.9%

Approval

Last update

9 days ago

Creator

hello there guys

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Jun 18, 2026

2 months ago

Server size

12 players

~7 servers at current CCU

Visits

3.3M

45.7K favorites · lifetime

Engagement

Measured from Jul 30, 2026 to Aug 26, 2026 — 28 of those 28 days were collected.

Time per visit

24 min

Player-hours ÷ visits

Favorites per 1K visits

8.68

New favorites ÷ new visits, last 28 days

Visits per day

23.8K

Change in lifetime visits ÷ 27 days elapsed

Benchmarks

Percentile against 1,433 live Simulation games.

Simulation
Live CCU84
50th percentile50%

Cohort median 83

Approval
0th percentile0%

Cohort median 95.3%

Favorites / 1K visits8.68
67th percentile67%

Cohort median 3.79 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 days shown
90d150d1yAlllocked · archive reaches back to Jul 27, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Train an NPC to fight! [INFECTION UPDATE] is not on a tracked sort right now. Rank history shows when it last was.

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Estimated earnings for Train an NPC to fight! [INFECTION UPDATE]

Modelled from 23,763 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$3.2K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.