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Game Detail

Experience Abstraction

Pawlo's Studio • Tracked since Jul 22, 2026 · 102 days of data

Survival

Live CCU

2,708

Growth (24h)

-8.6%

Approval

91.2%

Last update

yesterday

Creator

Pawlo's Studio

Group

Genre

Survival

Age rating

Maturity: Mild

Published

Jun 18, 2026

5 months ago

Server size

20 players

~136 servers at current CCU

Visits

43.3M

228.0K favorites · lifetime

Visible sorts

Top TrendingTrending in Survival

Engagement

Measured from Oct 7, 2026 to Nov 3, 2026 — 28 of those 28 days were collected.

Time per visit

11 min

Player-hours ÷ visits

Favorites per 1K visits

3.44

New favorites ÷ new visits, last 28 days

Visits per day

264.2K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 600 live Survival games.

Survival
Live CCU2,708
91st percentile91%

Cohort median 106

Approval91.2%
64th percentile64%

Cohort median 89.9%

Favorites / 1K visits3.44
46th percentile46%

Cohort median 3.79 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Jul 22, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Trending, Trending in Survival — see where it has sat on those boards, hour by hour.

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Estimated earnings for Experience Abstraction

Modelled from 264,164 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$19.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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