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[WHEELIE PHYSICS!] Project Deep Creek

Good Enuff Creations • Tracked since Aug 20, 2026 · 46 days of data

Simulation

Live CCU

1

Growth (24h)

-50.0%

Approval

82.4%

Last update

today

Genre

Simulation

Age rating

Maturity: Minimal

Published

May 31, 2026

4 months ago

Server size

15 players

~1 servers at current CCU

Visits

197.3K

2.4K favorites · lifetime

Visible sorts

Top Paid Access

Engagement

Measured from Sep 10, 2026 to Oct 7, 2026 — 24 of those 28 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

9.62

New favorites ÷ new visits, last 28 days

Visits per day

1.5K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,947 live Simulation games.

Simulation
Live CCU1
6th percentile6%

Cohort median 57

Approval82.4%
14th percentile14%

Cohort median 95.0%

Favorites / 1K visits9.62
66th percentile66%

Cohort median 4.17 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Paid Access — see where it has sat on those boards, hour by hour.

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Estimated earnings for [WHEELIE PHYSICS!] Project Deep Creek

Modelled from 1,544 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$137

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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