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Game Detail

[UPD] Navy War

Parabola MMOVEMENT • Tracked since Aug 20, 2026 · 22 days of data

Strategy

Live CCU

4,320

Growth (24h)

-17.6%

Approval

96.7%

Last update

yesterday

Creator

Parabola MMOVEMENT

Group

Genre

Strategy

Age rating

Maturity: Minimal

Published

May 30, 2026

3 months ago

Server size

6 players

~720 servers at current CCU

Visits

13.5M

107.3K favorites · lifetime

Visible sorts

Trending in Strategy

Engagement

Measured from Aug 20, 2026 to Sep 9, 2026 — 21 of those 21 days were collected.

Time per visit

16 min

Player-hours ÷ visits

Favorites per 1K visits

7.73

New favorites ÷ new visits, last 28 days

Visits per day

413.3K

Change in lifetime visits ÷ 20 days between the first and last reading

Benchmarks

Percentile against 140 live Strategy games.

Strategy
Live CCU4,320
94th percentile94%

Cohort median 150

Approval96.7%
81st percentile81%

Cohort median 93.9%

Favorites / 1K visits7.73
87th percentile87%

Cohort median 2.02 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

21 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Strategy — see where it has sat on those boards, hour by hour.

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Estimated earnings for [UPD] Navy War

Modelled from 413,289 visits/day measured over the last 20 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$43.7K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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