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Realistic Size Comparison!

cirodrag8 • Tracked since Jul 22, 2026 · 90 days of data

Entertainment

Live CCU

25

Growth (24h)

-24.2%

Approval

—

Last update

3 months ago

Creator

cirodrag8

User

Genre

Entertainment

Age rating

Maturity: Minimal

Published

May 25, 2026

5 months ago

Server size

50 players

~1 servers at current CCU

Visits

1.6M

14.7K favorites · lifetime

Engagement

Measured from Sep 25, 2026 to Oct 22, 2026 — 24 of those 28 days were collected.

Time per visit

7 min

Player-hours ÷ visits

Favorites per 1K visits

2.38

New favorites ÷ new visits, last 28 days

Visits per day

7.8K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 95 live Entertainment games.

Entertainment
Live CCU25
38th percentile38%

Cohort median 52

Approval—
0th percentile0%

Cohort median 88.5%

Favorites / 1K visits2.38
23rd percentile23%

Cohort median 3.66 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Jul 22, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Realistic Size Comparison! is not on a tracked sort right now. See when it last was.

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Estimated earnings for Realistic Size Comparison!

Modelled from 7,795 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$337

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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