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Game Detail

Finish The Word! [ SUMMER ]

Table Game X • Tracked since Jul 21, 2026 · 95 days of data

Puzzle

Live CCU

4,983

Growth (24h)

+6.8%

Approval

91.3%

Last update

today

Creator

Table Game X

Group

Genre

Puzzle

Age rating

Maturity: Minimal

Published

May 19, 2026

5 months ago

Server size

25 players

~200 servers at current CCU

Visits

100.0M

164.0K favorites · lifetime

Visible sorts

Trending in Puzzle

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

11 min

Player-hours ÷ visits

Favorites per 1K visits

1.62

New favorites ÷ new visits, last 28 days

Visits per day

618.2K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 133 live Puzzle games.

Puzzle
Live CCU4,983
99th percentile99%

Cohort median 82

Approval91.3%
68th percentile68%

Cohort median 86.6%

Favorites / 1K visits1.62
11th percentile11%

Cohort median 5.65 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Jul 21, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Puzzle — see where it has sat on those boards, hour by hour.

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Estimated earnings for Finish The Word! [ SUMMER ]

Modelled from 618,195 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$31.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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