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Game Detail

🎃 Da Hood

Da Hood Entertainment • Tracked since Sep 9, 2020 · 1,819 days of data

Action

Live CCU

2,767

Growth (24h)

-1.5%

Approval

70.5%

Last update

2 days ago

Genre

Action

Age rating

Maturity: Moderate

Published

Jan 27, 2019

7.7 years ago

Server size

45 players

~62 servers at current CCU

Visits

3.0B

3.0M favorites · lifetime

Visible sorts

Fun with FriendsTrending in Action

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

12 min

Player-hours ÷ visits

Favorites per 1K visits

0.48

New favorites ÷ new visits, last 28 days

Visits per day

317.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 403 live Action games.

Action
Live CCU2,767
87th percentile87%

Cohort median 207

Approval70.5%
1st percentile1%

Cohort median 86.2%

Favorites / 1K visits0.48
5th percentile5%

Cohort median 2.32 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90d150d1ylocked · archive reaches back to Sep 9, 2020
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends, Trending in Action — see where it has sat on those boards, hour by hour.

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Estimated earnings for 🎃 Da Hood

Modelled from 317,309 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$14.7K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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